You get in this over priced hamster ball with a couple senors and you can be emersed into a world that's on the computer. Not quite X Men Danger room or anything, but it was still amazing!
After all the fun was over at the University. Then my video game makin' homies and I went walking around Harrisburg and found a place to eat and talk about Gob's Rebellion we mapped out deadlines that we'll have to keep to be able to to get a finished looking demo done by the end of the summer so week can look up/for game/young game competitions and get some feed back before finishing the game. It's getting exciting because things are really in motion with the programing and now with the art; modeling and rigging is starting soon, animation will be in the game.
Also I'm getting really excited about getting married in 9 days *dances and prances*.
Good days good times next time I might post some more art, but this was a really eye opening day not just for restrictions in the entertainment technology fields we are fighting still in the 21st century. I am also trying to figure out what else I need to learn with art to make me more useful to the entertainment industry. The only way to know what you need to improve on is to create more challenging work, and I'm seeing through this gaming experience that working with other people who have high expectations make self challenging easier. I don't know if any of that made sense, but it does to me.
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